- #Install fallout 3 mods install#
- #Install fallout 3 mods mod#
- #Install fallout 3 mods manual#
- #Install fallout 3 mods mods#
- #Install fallout 3 mods download#
Superior critical shot damage, accuracy and ammo capacity.Īdds better burning damage. Improved critical shot damage and accuracy.
#Install fallout 3 mods mods#
Magazine Mods AP Cost Multiple Step Values
#Install fallout 3 mods mod#
Weapon and mod details Known weapon statsĪ combat rifle (base AP cost = 22.5 AP multiplier = 1.25) with reflex sight (AP effect = -3):Ģ2.5 + (1.25 x -3) = 18.75 AP cost per shot 10mm Receiver Mods AP Cost Multiple Step Values For instance, the reflex sight has a consistent -3 effect on all gun types tested, but the long barrel mod has an effect of +1 on 10mm pistols, but +4 on hunting rifles. There are some general patterns to how strongly the mods affect all gun types, but it's inconsistent. Combat shotguns, for instance, have an AP multiplier of 1.75, while laser guns have an AP multiplier of 1.25, meaning mods applied to combat shotguns will have a greater impact on AP (up or down) than mods on laser guns.įinally, each mod has an AP effect, which is how strongly it changes the weapon's AP cost. For instance, a 10mm bare receiver costs 21 AP per shot in V.A.T.S., so its AP base value is 21.Įach type of weapon also has an AP multiplier that determines how much effect mods have on the AP of that type of weapon. Weapon base AP cost + (weapon AP multiplier x mod AP effect)Įach weapon has a different base value of action points that it uses per shot. There are three numbers that determine what the AP cost is for every type of modded weapon: the weapon's base AP cost, the weapon's AP multiplier, and the mod's AP effect, and they do it based on this formula: This section is based on research presented in YouTuber RedMage's video: "Fallout 4: VATS and AP Formula Solved!" 10mm pistol The formulaĪttacking from V.A.T.S. This allows for almost any ranged firearm to be customized to fit the player's character build. Grip mods create pistol weapons, while stock mods create rifle weapons.
There are over 700 mods, generally including sights, barrels, stocks, receivers, magazines and more. You'll also need to fire up New Vegas through Steam or GOG the regular way once for xNVSE's loader to work.Weapon mods can be built from raw materials and attached to weapons at weapons workbenches. I recommend making a shortcut of this file and putting it on your desktop. NOTE: For xNVSE to take effect, you'll need to launch New Vegas with the nvse_loader.exe file that comes with this mod.
#Install fallout 3 mods download#
The download page has installation instructions. This mod extends the scripting capabilities of the vanilla game, which is necessary for making many popular mods work.
Next up, you'll want the newest version of the New Vegas Script Extender, or xNVSE.
#Install fallout 3 mods manual#
If desired, you can override LOOT's optimization to make manual tweaks to your load order yourself (this shouldn't be necessary for the mods in this list). This program automatically reorganizes your load order to make it as stable as possible. A great tool to pair with your mod manager is the Load Order Optimization Tool, or LOOT.
#Install fallout 3 mods install#
This will allow New Vegas to read and accept any texture mods you install (we'll get to those later). Then go to Settings > Workarounds > BSA Redirection and toggle it. After installing it, log in, and select New Vegas as the game you're modding. I highly recommend Vortex since it has a great UI and is very easy to use. These tools automatically handle most mods' installation, so you don't have to dig around in-game files - simply drag-and-drop compressed mod files, and the mod manager will do the rest. The first thing you need is a Nexus Mods account, the website where most mods are posted.